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FateDealers :: OOC:The Vault :: Your Fate Is Your Own :: Where Loyalties Lie
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 AuthorTopic: Where Loyalties Lie (Read 92 times)
alex
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 Where Loyalties Lie
« Thread Started on Sept 14, 2008, 2:23pm »

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The FateDealers

Alignment:Lawful Good

The FateDealers were founded in the heat of the Imperial war,They were the dark heroes of the people,the angels of death to those who would endanger hope and peace,Like the other factions the FateDealers have many genetically modified people among their ranks,most common being vampuric assassins using their strength and speed to deal with the enemy.The FateDealers stand for everything thats good and pure,like modern day nights of the shadows,guarding the weak and helpless,bring justice to evil even if their methods are sometime....Evil..


FateDealers: are Assassins more then anything else with a mix of common people and all other manner of race that lurks in the night,They help the weak and punish the bad.they often work in pairs or fours but no bigger,usually well versed in close combat with knives and swords not many FateDealers have been know as expert gun fighters prefering to get up close and personal with their prey.The Fate Dealers control alot of territory mostly in the inner city and slums keeping a watchful eye on things.
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Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Reason For Wanting To Join-[/b]
[b]Current reputation with other factions-[/b]
[b]Division:[/b]


FateDealer Divisons-
Peace Keeper: More or less a local keeper of order and justice assigned to look after a neighborhood ,Most new members and rookies start at this level unless the elders see potential in them.

Civis and Medics: People that help with the building and maintaining of FateDealer buildings and equipment,this includes the weapon development branch and the medical staff that help the injured and sick.

Enforcers: more expereanced members are assigned to investigate claims of evil deeds and deal with then,enforcers can also lead squads of Peace Keepers in times of crisis.

Shadow Walkers: The most elite,usually the body guards of elders and the FateDealer leader herself Shadow Walkers are the best of the best when the time to get down and bloody comes around,many are also assigned to train peace keepers and enforcers.


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BreakAway Faction:
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DeathDealers:A draker version of the Fatedealers they kill for the sheer thrill of it,They date back to the war a brother hood of ex Imperial Assassins and covert ops hell bent on bringing down the Imperial Order.
« Last Edit: Sept 25, 2008, 10:35pm by Absinthe DeMorte »Link to Post - Back to Top  IP: Logged
alex
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 Re: Where Loyalties Lie
« Reply #1 on Sept 14, 2008, 2:27pm »

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The Imperial Order

Alignment:Lawful Evil

The Imperial Order are the men and women that rule the city with an iron fist,a fist wrapped in hundred dollar bills,Born out of one mans idea that the wealthy should lead,Big Business and the social elite have tightened their grip on the city since the time of the revolution and the Imperial war,exploiting and bullyig the common person most people must work for the companies in the order to simply survive,Hated by all defied by none.Unlike the FateDealers the Imperials have an unlimited amount of resources and a small arm of covert agents to root out trouble makers,and enough "security" to wage another war,but why? people do as there told anyway..


Imperials:are the corprate war machine with a steel fist,their agents are deadly to the most skilled or powerful foe,being modifed to be almost superhuman,mixed with a well trained and armed security force the Imperial order assert their rule and punish any that stand against them weather it be with force or money.

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Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Reason For Wanting To Join-[/b]
[b]Current reputation with other factions-[/b]
[b]Finances;[/b]
[b]Sector:[/b]


Imperial Sectors:
State Trooper:The backbone of the Imperial War Machine (IWM) these soldiers are taken from poor and unemployed populations of the city and made to server in the imperial army away from their families in far off conflicts and at home.

Civil Protection: These men police the streets and collect tax they are responsible for most of the bad deeds in the city and the most feared force to the common man..

Sector 7:The Security force that remains in the city at all times these men are will armed and well trained.

Sector 13: The Agents.Modified with unhuman strength and trained to fight any enemy at his own game the Agents of the Imperial Order a Force that your unluck to ever met.
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Affiliates
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Curious Medical:Responsible for the creation of the EvEs these mad scientists are now super human armor wearing freaks that steal people for their twisted experiments.

« Last Edit: Sept 15, 2008, 6:48am by alex »Link to Post - Back to Top  IP: Logged
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 Re: Where Loyalties Lie
« Reply #2 on Sept 14, 2008, 2:31pm »

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The Sentinels

Alignment:Lawful Neutral

The once mighty Cadian nobility,It was these noble and proud men that sat in the seat of power for hundreds of years before the revolution,The Sentinels leaders are now few in number but still as powerful as ever,Their purpose however is unknown,After the Imperials took power from them it was rumored they had been wiped off the face of the earth,but one thing is for sure.The Sentinel now guard ancient secrets that are hidden in with in the city and its limits not getting involved with the daily struggle of good and evil that the FateDealers and Imperials wag, secrets that no Sentinel will ever speak of to an outsider,the secrets that have driven men to lust for control of the city,the secrets of why theres so many different races in this one area,Things that only the True rulers should know,They are the answer to the why?an answer that carries a righteous sword,that will cut down any who stand against them.


The Sentinels:Are noble keepers of the many foul and powerful secrets of the Cadia,Lead by the last two noble families,The Frosts and The Temples they can still raise an army at the wave of their hands,but choose instead to simple watch the wars of the city,Their numbers are few,but the few that remain are the decedents of the knightly orders that served the nobles,and their fighting skill,is second to none holding their own easily against agents and shadow walkers alike but much like the FateDealers senior members like to get up close and personal with their prey and finishing it with the holy swords they carry.
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Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Reason For Wanting To Join-[/b]
[b]Current reputation with other factions-[/b]
[b]Family you want to serve:[/b]
[b]Order:[/b]


Sentinel Orders:
Legionaries:soldiers of the Sentinels and the icon of their force armed with the newest weapons,and train to fight as one,these Gas masked orange goggled men are the most effective fighting force,to bad there aren't many of them.

Inquisitors:Spies more then anything its and inquisitors job to find out what the other factions are up to.

Paladin:Sentinel Officers,charged with guarding and finding anything that relates to the past,these men are not to be taken lightly.

Templars:The keepers of secrets and righteous warriors of the Sentinels,these men can trace there bloodlines back to the noble knights that defended the city with the nobles.
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Families
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The Frost Family:The Guards of technology,things created in the past that were before their time and should never exist many think this is an evil selfish thing but some people are trust worth enough to wield the power these invention have.
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The Temple Family: Guards of knowledge,Things that people shouldn't know,they cant know because somethings can lead to the fall of hope or the rise of evil.
« Last Edit: Sept 15, 2008, 7:42am by alex »Link to Post - Back to Top  IP: Logged
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 Re: Where Loyalties Lie
« Reply #3 on Sept 14, 2008, 2:33pm »

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The EvE's

Alignment:Chaotic Evil

Gene Splicing is no longer a myth all because of one Scientist at the the Imperial Company Curious medical, it all started a while back when A young man named Elbas Von Ottomark was shown on the news inside his laboratory experimenting on Chimps with what he called his "miracle" cure to human existence, a month later he started human trials, this first human trial was the beginning of a "new world" of what Ottomark Called the Next step in human evolution, Although the First test survived he quickly went out of control using his new powers to take over the lab.Not long after an Imperial containment team arrived and rounded up all the test subject.Taking them to Kingseed Asylum in hope to of shutting them away from the world,But fate intervened,By the decree of Tiberius Temple the EvEs had to be freed form the world and under the command of Alexander Frost the Sentinels Blew open the gates and tried to put the poor creatures out of there misery,The grim task had an effect of the young Sentinel as he felt sorry for them Alex withdrew his force and chain the gates up,a week later the now named Fist generation Lead his fellow test subjects and attacked Kingseed Feasting on the people,Clad in a suit of Bio-Armor the First Generation now spreads the mutations through the people of Kingseed..held back by a handful of brave FateDealers


EvE's: Are and unholy creation of man,feeding on humans for DNA and food,these creatures used to be human,but now are just monsters hell bent of making the world burn for what people did to them,but in no way are they mindless,EvEs posses the same intelligence of man,which has been shown as the organized an effective attack on an Imperial outpost,EvEs treat people as a food source so its no surprise that they do not just mindlessly tear people to shreds but treat them..the unlucky ones they have caught like cattle.to be eaten,there mutations have given them powers the no one else has,mastery of elements,super strenght and much more...
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Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Mutant powers:[/b]
[b]How did you become an EVE-[/b]
[b]Trait:[/b]


EVE Traits:
First Evolution:Pure mutants origanals from the labs

Second Evolution:infected humans bitten or turned by First Evolution mutants.
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« Last Edit: Sept 15, 2008, 11:55am by alex »Link to Post - Back to Top  IP: Logged
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 Re: Where Loyalties Lie
« Reply #4 on Sept 14, 2008, 2:34pm »

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The Mercenary

Alignment:Chaotic Neutral


Mercs are...well just that Mercenaries guns for hire,but this also includes Bounty Hunters,Smugglers and Thieves,hiring themselves out to who ever will pay the Mercs will fight anyone as long as the price is right,But for woman to resist the charms of a well tone rebel,or for a man to resist the mean looking hot gun girl sometimes the pay is just some generous you have to be wondering what these people were thinking,Well armed well trained and crazy ass hell the merc is a fun and lively way of earning cash.


Mercs:Well armed and able to spend money on what they are good at Mercs wield every kind of weapon imaginable from mini guns to needles a Merc is a foe that will keep you guessing.
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Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Reason For Wanting To Join-[/b]
[b]Current reputation with other factions-[/b]
[b]Group:[/b]


Merc Groups
The Bounty Hunter: a glamerous job that see a big reward at the end,but be careful,not all bounty heads are just low lives...

The Smuggler:Loosing the imperials is getting hard but some how they do it,slipping right threw there fingers.

The Thief: Everything has a price and everything can be stolen

The Mercenary:Guns for hire for ANY job
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Militia
[image]
Red Star:a small army of common people trying to bring freedom to the city
« Last Edit: Sept 15, 2008, 12:30pm by alex »Link to Post - Back to Top  IP: Logged
Absinthe DeMorte
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 Re: Where Loyalties Lie
« Reply #5 on Sept 14, 2008, 10:30pm »

PLEASE POST YOUR APP IN A NEW THREAD!!

With your title like this

LASTNAME, first name, Faction.
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Come And Tempt The Fate Of The FateDealer Leader
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